The building blocks of Tetris are called Tetromions. While there are five basic tetrominos, we are only interested in "T-tetromino", the one that is shaped like a "T". This program will take two inputs from the user i.e. scale and orientation. This program prints out the T-tetromino. The orientation up indicates that the T-tetromino is printed with the bar up (like the regular letter "T") and down indicates that the T-tetromino is printed with the bar down (like an upside-down letter "T"). scale indicates the size of the printout: a value of 1 means that the T-tetromino is printed with 'X'-characters on a 3 x 2 grid: XXX X Larger values mean that the printout is larger by a factor of 2, 3, and so on In the input the first value is the orientation 1 for up and 2 for down. The second value represents the scale. Example: Input: 2 4 Output: XXXX XXXX XXXX XXXX XXXXXXXXXXXX XXXXXXXXXXXX XXXXXXXXXXXX XXXXXXXXXXXX Input: 1 3 Output: XXXXXXXXX XXXXXXXXX XXXXXXXXX XXX XXX XXX
Input Format
Output Format
Constraints
none
Example
Input
+-----+ | | | X | | | +-----+
Output
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